MUD programming

Daniel C. dcrookston at
Tue Feb 27 17:55:32 MST 2007

On 2/27/07, Steve <smorrey at> wrote:
> You know thats actually a feasable idea.
> One thing I have considered is an OpenID style system, for MUDs and MMORPGs.
> As for languages to write it in, I think I'm falling in love with
> Lisp's concept of only 2 types of data, atoms and lists.
> I worry about the Long Irritating Series of Parenthesis though.
> How about Perl?

The day I write a real program in Perl is the day I gouge out my own
eyeballs with a rusty spoon.

I suspect I'll end up going with Erlang, for the reasons Stuart mentioned.

More information about the PLUG mailing list