Perl IDE Question
smorrey at gmail.com
Tue Jan 29 14:46:50 MST 2008
Any chance of modifying it so the down arrow causes the piece to fall
at an accelerated rate rather than turn?
On Jan 29, 2008 2:41 PM, Levi Pearson <levi at cold.org> wrote:
> "Joseph Hall" <joseph at thatworks.com> writes:
> > /me wonders what version the tetris mode was added in.
> Fire up emacs and type M-x tetris
> It was, according to tetris.el, created 1997-08-13.
> I have no idea which emacs version that corresponds to. :)
> I was able to trivially find the source file through this general
> chain of events:
> I fired up emacs and typed M-x tetris, followed by hitting tab to see
> if it was a valid command or if it had a suffix like '-mode'.
> I played tetris for a couple of seconds, then closed the buffer with
> C-x k.
> I looked up help on tetris with C-h a, the 'apropos' command in the
> help system, to which I typed 'tetris'.
> I picked the tetris game from the buffer that showed the results of
> apropos, and I got the help specific to tetris.
> The help buffer included the fact that tetris is an interactive
> compiled lisp function from the file 'tetris.el', and hyperlinked to
> the source file itself. It also mentioned where it was bound in the
> menu system. It also included a brief description and instructions
> for playing.
> I selected the 'tetris.el' hyperlink and the source code opened in
> another buffer, and found the Created header in the comments, which is
> part of the standard GNU Emacs header stuff.
> This self-documenting nature, along with seamless extensibility, is
> one of the things that makes emacs so cool. I also wrote this email
> within the emacs mail/newsgroup client, gnus.
> Also, please note that the coolness of emacs in no way detracts from
> the coolness of whatever your favorite editor is.
> PLUG: http://plug.org, #utah on irc.freenode.net
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> Don't fear the penguin.
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