MUD programming

Daniel C. dcrookston at gmail.com
Tue Feb 27 17:55:32 MST 2007


On 2/27/07, Steve <smorrey at gmail.com> wrote:
> You know thats actually a feasable idea.
> One thing I have considered is an OpenID style system, for MUDs and MMORPGs.
>
> As for languages to write it in, I think I'm falling in love with
> Lisp's concept of only 2 types of data, atoms and lists.
>
> I worry about the Long Irritating Series of Parenthesis though.
>
> How about Perl?

The day I write a real program in Perl is the day I gouge out my own
eyeballs with a rusty spoon.

I suspect I'll end up going with Erlang, for the reasons Stuart mentioned.



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