learning graphics programming
smorrey at gmail.com
Mon Oct 30 09:30:07 MST 2006
It depends on the platform and subset, 3D is a wide open field.
I would target OpenGL personally, and there are quite a few books on
the subject at safari.oreilly.com
On 10/30/06, Daniel C. <dcrookston at gmail.com> wrote:
> I've never done graphics programming before. Can anyone point me to a
> good tutorial? I'm thinking of probably using Python as the language,
> unless anyone's got better suggestions. I don't have any specific
> goals except to learn 3d graphics programming.
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